Geometry Processing
Projects

Subdivision, Mesh Parameterization, Shortest Distance implementations

with C++, OpenGL, Python

Subdivision

Mesh subdivision – C++, OpenGL

⇒ √3 Subdivision (link)

⇒ Catmull-Clark subdivision (link)

Mesh Parameterization

Mesh parameterization – Python

⇒ Floater’s shape preserving parameterization (link)

⇒ Mesh parameterization with a virtual boundary (link)

Shortest Distance

Finding shortest distance on mesh – C++, OpenGL

⇒ Dijkstra’s shortest path

⇒ Path visualization